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Tag Archives: node

Compositor-Alpha channel replacement (for roto-ing video features)

Posted on June 14, 2012 by Michalis
2

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Posted in Compositor and Post-Production | Tagged 2.63, alpha, Blender, compositor, masking, node, rotobezier, tutorial | 2 Replies

3d stereoscopic conversion (by using a fake Z-depth channel)

Posted on June 14, 2012 by Michalis
4

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Posted in Compositor and Post-Production | Tagged 2.63, alpha, Blender, camera, compositor, curves curve, displacement node, node, rotobezier, zdepth | 4 Replies

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