about Michalis

A few words about me.

I started my exploration in CGI back in 1997.
3dsMax (Kinetix) was the first program i used. With a lot of researching, i figured my way around. That was only the beginning. In 1999 i jumped to Maya and i started to be involved with the Physics (Hair,Cloth,Rigid bodies).Houdini was the final commercial program for me

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